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<channel>
	<title>ScratchMyTail.com</title>
	<atom:link href="http://www.scratchmytail.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.scratchmytail.com</link>
	<description>My little tech blog</description>
	<lastBuildDate>Thu, 18 Apr 2013 12:00:48 +0000</lastBuildDate>
	<language>en-US</language>
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		<item>
		<title>ImageIO &#8211; vendorName == NULL</title>
		<link>http://www.scratchmytail.com/2012/10/01/imageio-vendorname-null/</link>
		<comments>http://www.scratchmytail.com/2012/10/01/imageio-vendorname-null/#comments</comments>
		<pubDate>Mon, 01 Oct 2012 13:06:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Java]]></category>
		<category><![CDATA[imageio]]></category>
		<category><![CDATA[jar]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[null]]></category>
		<category><![CDATA[vendorname]]></category>
		<category><![CDATA[vendorname==null]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=438</guid>
		<description><![CDATA[I have been struggling with this error a lot of times. The solution is rather simple. Open the MANIFEST.MF file of your .jar file and add these lines: Implementation-Vendor: Sun Microsystems, Inc Implementation-Title: Java Runtime Environment Implementation-Version: 1.6.0 The reason behind this error is simple. ImageIO needs to read some of these parameters. And if [...]]]></description>
				<content:encoded><![CDATA[<p>I have been struggling with this error a lot of times. The solution is rather simple. Open the MANIFEST.MF file of your .jar file and add these lines:</p>
<blockquote><p>Implementation-Vendor: Sun Microsystems, Inc<br />
Implementation-Title: Java Runtime Environment<br />
Implementation-Version: 1.6.0</p></blockquote>
<p>The reason behind this error is simple. ImageIO needs to read some of these parameters. And if they aren&#8217;t set you get a null pointer exception.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Create tab bar icons for Android in a quicky</title>
		<link>http://www.scratchmytail.com/2012/09/27/create-tab-bar-icons-for-android-in-a-quicky/</link>
		<comments>http://www.scratchmytail.com/2012/09/27/create-tab-bar-icons-for-android-in-a-quicky/#comments</comments>
		<pubDate>Thu, 27 Sep 2012 13:23:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[tab bar]]></category>
		<category><![CDATA[ui]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=434</guid>
		<description><![CDATA[Check out this genious icon generator! http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-actionbar.html]]></description>
				<content:encoded><![CDATA[<p>Check out this genious icon generator!<br />
<a href="http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-actionbar.html">http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-actionbar.html</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Eclipse/STS &#8211; this compilation unit is not on the build path of a java project</title>
		<link>http://www.scratchmytail.com/2012/07/23/eclipsests-this-compilation-unit-is-not-on-the-build-path-of-a-java-project/</link>
		<comments>http://www.scratchmytail.com/2012/07/23/eclipsests-this-compilation-unit-is-not-on-the-build-path-of-a-java-project/#comments</comments>
		<pubDate>Mon, 23 Jul 2012 11:23:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[development]]></category>
		<category><![CDATA[build path]]></category>
		<category><![CDATA[build path error]]></category>
		<category><![CDATA[compilation unit]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[java]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=428</guid>
		<description><![CDATA[Problem with this error message in Eclipse or SpringSource STS? This compilation unit is not on the build path of a java project Solution: Run this command in the root of your project folder. mvn eclipse:eclipse eclipse:clean Re-import your project and everything should be working as before. Read more here.]]></description>
				<content:encoded><![CDATA[<p>Problem with this error message in Eclipse or SpringSource STS?</p>
<blockquote><p>This compilation unit is not on the build path of a java project</p></blockquote>
<p>Solution:<br />
Run this command in the root of your project folder.</p>
<blockquote><p>mvn eclipse:eclipse eclipse:clean</p></blockquote>
<p>Re-import your project and everything should be working as before. Read more <a href="http://stackoverflow.com/questions/2206572/eclipse-this-compilation-unit-is-not-on-the-build-path-of-a-java-project">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>All the fonts I have ever dreamt of</title>
		<link>http://www.scratchmytail.com/2012/05/29/all-the-fonts-i-have-ever-dreamt-of/</link>
		<comments>http://www.scratchmytail.com/2012/05/29/all-the-fonts-i-have-ever-dreamt-of/#comments</comments>
		<pubDate>Tue, 29 May 2012 12:50:08 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[fonts]]></category>
		<category><![CDATA[webkit]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=420</guid>
		<description><![CDATA[I just discovered an awesome font service provided by Adobe, Typekit. Step 1: Register you&#8217;re web page. Step 2: Select the fonts you want to use. Step 3: Include the font-family you wish to use in your CSS files. Choose from hundreds of expensive typefaces for free. Choose a non-free subscription ang get a lot [...]]]></description>
				<content:encoded><![CDATA[<p>I just discovered an awesome font service provided by Adobe, <a href="https://typekit.com">Typekit</a>. Step 1: Register you&#8217;re web page. Step 2: Select the fonts you want to use. Step 3: Include the font-family you wish to use in your CSS files. Choose from hundreds of expensive typefaces for free. Choose a non-free subscription ang get a lot more. Genious!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Domain lookup service</title>
		<link>http://www.scratchmytail.com/2012/05/29/domain-lookup-service/</link>
		<comments>http://www.scratchmytail.com/2012/05/29/domain-lookup-service/#comments</comments>
		<pubDate>Tue, 29 May 2012 06:49:19 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[development]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[domai.nr]]></category>
		<category><![CDATA[domain]]></category>
		<category><![CDATA[service]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=415</guid>
		<description><![CDATA[Looking for a domain lookup service? Trigger you&#8217;re requests to this URL: http://domai.nr/api/json/info?q=apple.com. All answers will be in JSON.]]></description>
				<content:encoded><![CDATA[<p>Looking for a domain lookup service? Trigger you&#8217;re requests to this URL: <a href="http://domai.nr/api/json/info?q=apple.com">http://domai.nr/api/json/info?q=apple.com</a>. All answers will be in JSON.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nice looking UI elements for Cocoa developers</title>
		<link>http://www.scratchmytail.com/2012/05/04/nice-looking-ui-elements-for-cocoa-developers/</link>
		<comments>http://www.scratchmytail.com/2012/05/04/nice-looking-ui-elements-for-cocoa-developers/#comments</comments>
		<pubDate>Fri, 04 May 2012 12:55:39 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[development]]></category>
		<category><![CDATA[cocoa]]></category>
		<category><![CDATA[elements]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[lion]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[ui]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=410</guid>
		<description><![CDATA[I&#8217;m currently looking into Cocoa development in Lion. I came over this site listing a lot of nice UI elements and methods. Most are also hosted on GitHub.]]></description>
				<content:encoded><![CDATA[<p>I&#8217;m currently looking into Cocoa development in Lion. I came over <a href="http://cocoacontrols.com/platforms/mac-os-x/controls?sort=rating">this site</a> listing a lot of nice UI elements and methods. Most are also hosted on GitHub.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How to install MongoDB in Linux</title>
		<link>http://www.scratchmytail.com/2012/05/04/how-to-install-mongodb-in-linux/</link>
		<comments>http://www.scratchmytail.com/2012/05/04/how-to-install-mongodb-in-linux/#comments</comments>
		<pubDate>Fri, 04 May 2012 06:57:19 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[MongoDB]]></category>
		<category><![CDATA[connection refused]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[mongodb]]></category>
		<category><![CDATA[mongotemplate]]></category>
		<category><![CDATA[repositories]]></category>
		<category><![CDATA[spring]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=403</guid>
		<description><![CDATA[If you want to install MongoDB on your Linux machine you should not use the default package handler. Instead download the tarball from this site. I tried installing MongoDB from my repositories at first, then I found out later that I had to manually install it to get it working with MongoTemplate in Spring. When [...]]]></description>
				<content:encoded><![CDATA[<p>If you want to install MongoDB on your Linux machine you <strong>should not </strong>use the default package handler. Instead download the tarball from this <a href="http://www.mongodb.org/downloads">site</a>. I tried installing MongoDB from my repositories at first, then I found out later that I had to manually install it to get it working with MongoTemplate in Spring. When you install the database, remember to create the folder /data/db on your system. All the dbs you create are stored there:</p>
<blockquote>
<pre>$ sudo mkdir -p /data/db/
$ sudo chown `id -u` /data/db</pre>
</blockquote>
<p>Read more about the issue over at <a href="http://stackoverflow.com/questions/6499268/mongodb-connection-refused">StackOverFlow</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FIX: Battlefield 3 crash to desktop without error</title>
		<link>http://www.scratchmytail.com/2012/01/17/fix-battlefield-3-crash-to-desktop-without-error/</link>
		<comments>http://www.scratchmytail.com/2012/01/17/fix-battlefield-3-crash-to-desktop-without-error/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 21:20:22 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[580 gtx]]></category>
		<category><![CDATA[artifacts]]></category>
		<category><![CDATA[battlefield 3]]></category>
		<category><![CDATA[bf3]]></category>
		<category><![CDATA[crash]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[gainward]]></category>
		<category><![CDATA[gainward 580 gtx]]></category>
		<category><![CDATA[no error]]></category>
		<category><![CDATA[problem]]></category>
		<category><![CDATA[triangular artifacts]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=388</guid>
		<description><![CDATA[I have been having a lot of trouble getting Battlefield 3 stable on my computer. I&#8217;ve been experiencing triangular artifacts acting wierd, and most annoying, regular crashes. I have a Gainward Geforce 580 GTX graphics card. The solution that worked for me was simply to clock down the card from 783MHz to 583 MHz. I [...]]]></description>
				<content:encoded><![CDATA[<p>I have been having a lot of trouble getting Battlefield 3 stable on my computer. I&#8217;ve been experiencing triangular artifacts acting wierd, and most annoying, regular crashes. I have a Gainward Geforce 580 GTX graphics card. The solution that worked for me was simply to clock down the card from <strong>783MHz to 583 MHz. </strong>I used a program called EXPERTool to do this. EXPERTool is developed by Gainward and is recommended for use on their card. There are several other methods of underclocking a graphics card. Search for it on Google, add your graphics card name on to the search string.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grouped/section-based listview in Android</title>
		<link>http://www.scratchmytail.com/2011/10/19/groupedsection-baed-listview-in-android/</link>
		<comments>http://www.scratchmytail.com/2011/10/19/groupedsection-baed-listview-in-android/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 14:57:18 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[group based]]></category>
		<category><![CDATA[listview]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=350</guid>
		<description><![CDATA[Found a nice tutorial on how to create section/grouped-based listviews for android. Article written by Jeff Sharkey.]]></description>
				<content:encoded><![CDATA[<p>Found a nice tutorial on how to create section/grouped-based listviews for android. <a title="Grouped listview" href="http://jsharkey.org/blog/2008/08/18/separating-lists-with-headers-in-android-09/">Article</a> written by Jeff Sharkey.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Ultimate 10 step setup: Eclipse (STS) + Android + Maven</title>
		<link>http://www.scratchmytail.com/2011/08/26/the-ultimate-10-step-setup-eclipse-sts-android-maven/</link>
		<comments>http://www.scratchmytail.com/2011/08/26/the-ultimate-10-step-setup-eclipse-sts-android-maven/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 11:48:14 +0000</pubDate>
		<dc:creator>ScratchMyTail</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[adt]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[eclipse]]></category>
		<category><![CDATA[import.android.r]]></category>
		<category><![CDATA[m2e-android-integration]]></category>
		<category><![CDATA[m2eclipse]]></category>
		<category><![CDATA[maven]]></category>
		<category><![CDATA[setting up android and maven]]></category>
		<category><![CDATA[setup]]></category>
		<category><![CDATA[springsource]]></category>
		<category><![CDATA[sts]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.scratchmytail.com/?p=351</guid>
		<description><![CDATA[After a lot of struggling and frustration getting Android SDK, Maven and Eclipse working together I have decided to create the ultimate tutorial. I have not found a single page online describing how all the pieces should work together. I have only found bits and pieces of information at various sites. So this should be a [...]]]></description>
				<content:encoded><![CDATA[<p>After a lot of struggling and frustration getting Android SDK, Maven and Eclipse working together I have decided to create the <em>ultimate </em>tutorial. I have not found a single page online describing how all the pieces should work together. I have only found bits and pieces of information at various sites. So this should be a post merging it all together. Read on if you want to know how I got it working. My goal is to create a post containing everything from installation requirements to getting the first project up and running.</p>
<p><span id="more-351"></span></p>
<h3>1. Initial setup</h3>
<p>The first step in this process is of course downloading the IDE. I am currently using SpringSource STS version 2.5.2.SR1. SpringSource is an IDE based on Eclipse adapted for the SpringFramework (<a title="SpringSource STS download" href="http://www.springsource.com/landing/best-development-tool-enterprise-java" target="_blank">download here</a>). I am sure the newest version of Eclipse should work fine as well. You must also check that Maven is installed, I am using version 2.2.1. I am working on an Ubuntu machine so some steps may differ if you are using Mac or Windows.</p>
<h3>2. Downloading the Android SDK</h3>
<p>The second step is to download and unpack the Android SDK. It can be <a title="Android SDK" href="http://developer.android.com/sdk/index.html" target="_blank">found here</a>. Unpack it and remember where you put it. You will need the path later on when you install the Android ADT plugin in SpringSource/Eclipse, and when you are going to set the path of where it is located.</p>
<h3>3. Setting the PATH variable</h3>
<p>You must also update the PATH variable telling it where the Android SDK is located. I added these strings to my .bashrc file. If you are not using Ubuntu or Linux you will have to use your platforms way of setting the PATH. (Search for it in google).</p>
<blockquote>
<pre>export ANDROID_HOME=&lt;path to Android SDK&gt;
PATH=$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools:$ANDROID_HOME/platforms:$PATH</pre>
</blockquote>
<h3>4. Installing the Android Development Tools (ADT) for SpringSource/Eclipse</h3>
<p>The fourth step is to install the ADT plugin in Eclipse. Open eclipse and follow the steps provided in <a title="Installing ADT Plugin" href="http://developer.android.com/sdk/eclipse-adt.html#installing" target="_blank">this link</a>. It should be pretty straightforward. Remember to tell the ADT plugin where your Android SDK is stored.</p>
<h3>5. m2eclipse plugin for SpringSource/Eclipse</h3>
<p>The fifth step is to install the m2eclipse plugin in eclipse. This is a plugin that binds Maven 2 and Eclipse together. If you are using <strong>SpringSource STS you already have m2eclipse</strong>, but if you&#8217;re using eclipse you have to install the plugin. Click Help &lt; Install new software and add this repository.</p>
<blockquote><p>http://m2eclipse.sonatype.org/sites/m2e</p></blockquote>
<p>Then select the <em>Maven Integration for Eclipse </em>option. Then proceed the installation. Read more about this plugin <a title="m2eclipse" href="http://eclipse.org/m2e/" target="_blank">here</a>.</p>
<h3>6. Installing m2eclipse-android-integration in SpringSource/Eclipse</h3>
<p>The sixth step is installing a plugin that binds android and maven together, m2eclipse-android-integration. This plugin is not included in SpringSource nor Eclipse so you have to install it manually. Click Help &lt; Install new software and add this repository.</p>
<blockquote><p>https://svn.codespot.com/a/eclipselabs.org/m2eclipse-android-integration/updates/m2eclipse-android-integration/</p></blockquote>
<p>Save it and select Maven Integration For Android Development Tools, proceed with the installation. Read more about this plugin <a title="m2eclipse-android-integration" href="http://code.google.com/a/eclipselabs.org/p/m2eclipse-android-integration/" target="_blank">here</a>.</p>
<h3>7. Creating an Emulator and downloading the SDK platform</h3>
<p>The seventh step in this tutorial is creating an emulator (like the iPhone simulator) where you will be running and testing your applications. Click Window &lt; Android SDK and AVD Manager. A new window will now appear. Select virtual devices in the left menu, then click the new button. You can now specify and create your own emulator. The most important step here is the target you choose, ie. the selected Android version you want to use on your emulator. I am currently using 2.2 or API level 8. But if you are developing for newer devices I recommend you to choose a higher API level. While you have the Android SDK and AVD Manager open you should also download your selected platform. Click Available packages &lt; Then expand the Android Repository &lt; Check the platform(s) you want &lt; Click install selected. The platforms will then be installed. To make things easy you can check the whole Android repository, this will of course use more harddrive space on your computer, but will of course give you the opportunity to develop against all the different API levels.</p>
<h3>8. Create your project with a Maven archetype</h3>
<p>We are now ready to create the Maven project you will be working on. Open eclipse or STS. Select New &lt; Other &lt; Maven project  &lt; Use default Workspace and select next &lt; We are going to use an archetype to simply create your project but we have to add the one we are using first &lt; Select add archetype and fill in this information.</p>
<blockquote>
<ol>
<li>In Archetype Group Id enter &#8220;de.akquinet.android.archetypes&#8221;</li>
<li>In Archetype Artifact Id&#8221; enter &#8220;android-quickstart&#8221;</li>
<li>In Archetype Version enter &#8220;1.0.5&#8243;</li>
</ol>
</blockquote>
<div>Click Ok and select the archetype you just created &lt; Click next &lt; Fill inn your project details, group id, artifact id, package name and your selected platform or API level. Click finish and your project is now created. The project will now appear in Eclipse or STS.</div>
<h3>9. What the POM should look like</h3>
<p>If you open your POM.xml now, you will see that the project will be built as an .apk package, wich is an Android specific package. You will also notice the Android dependency, and the Android Maven plugin.</p>
<h3>10. Running your project in SpringSource/Eclipse</h3>
<p>The application you now have should be runnable, try right-clicking the project and select run as android application. Hopefully you will now see a black screen and Hello &lt;your artifact id&gt; in your emulator.</p>
<h3>Troubleshooting</h3>
<h4>No Android SDK Found</h4>
<p>If you get this error read this <a title="No Android SDK Found" href="http://www.scratchmytail.com/2011/08/12/eclipse-no-android-sdk-path-could-be-found/" target="_blank">post</a>.</p>
<h4>The R problem</h4>
<p>&#8220;The R problem&#8221; is probably the most widespread  issue Android developers will stumble upon. The most common reason why you will get this error in your activity is because you have this import line.</p>
<pre class="brush: java; title: ; notranslate">

import android.R

</pre>
<p>If you have this line, remove it. You should also check that the gen folder is generated in your project. Read more about this issue <a title="The R problem" href="http://stackoverflow.com/questions/885009/r-cannot-be-resolved-android-error" target="_blank">here</a>.</p>
<p><strong>Conversion to dalvik format failed: &#8230;.</strong></p>
<p>If you get this error open up eclipse.ini or STS.ini and change -Xms and -Xmx to these values:</p>
<blockquote><p>-Xms512m</p>
<p>-Xmx1024m</p></blockquote>
<h3>Conclusion</h3>
<p>I hope this guide may have helped you getting Eclipse/STS, Maven 2 and Android working like it should. Feel free to leave a comment below for an open and good discussion.</p>
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